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Video Game Art and Animation

Diploma · 2 Years

Art-based diploma program teaching the basics of art production for video games. Traditional drawing skills are developed alongside the latest software techniques. Students examine the industry’s history and gain insight into video game production. Core skills include generating artwork using industry-standard software and integrating work into the production pipeline. The curriculum is designed to be flexible to adapt to trends in the video game industry. Located at the Charlottetown Centre, Prince of Wales Campus.

CredentialDiploma
Length2 Years
CampusesPrince of Wales Campus
DeliveryIn-person
Start datesSeptember 2026
  • Self portrait (hand-drawn): realistic proportions, shading for depth
  • Perspective drawing (hand-drawn): 2-point perspective, realistic proportions
  • Game design document (digital written): 2-page game concept
  • Game design box art (digital or hand-drawn)
  • Figure drawing (digital or hand-drawn): believable proportions, non-static poses
  • 6 original works showing variety
  • Portfolio must score at least 60%
  • Digital submission only (PDF, online website, zip file, or downloadable content)
  • Grade 12 or equivalent with credits at or above the general level
  • Submission of a portfolio
  • Résumé including work and volunteer experience with applicable dates, membership in groups, associations or athletics, awards and distinctions, and any other information about yourself relevant to the program
  • SAFE-1005
  • VGAA-1101
  • VGAA-1102
  • VGAA-1103
  • VGAA-1104
  • VGAA-1105
  • VGAA-1201
  • VGAA-1202
  • VGAA-1203
  • VGAA-1204
  • VGAA-1205
  • VGAA-2301
  • VGAA-2302
  • VGAA-2303
  • VGAA-2304
  • VGAA-2305
  • VGAA-2401
  • VGAA-2402
  • VGAA-2403
  • VGAA-2404
  • VGAA-2405

Source: https://hollandcollege.com/academics/full-time-programs/video-game-art-and-animation/portfolio-requirements.html